Academic year: 2013/2014
Staff: Ruben Verstraeten Sebastiaan Leenknegt Willem Bekers
The exercise focuses upon modelling techniques for complex surfaces models, by using Rhinoceros software. The outcome of this exercise is a rapid prototyping model, rendered stills and a rendered animation movie. The tool used for this rendering assignment is the Mental Ray engine for 3DS Max.
As a starting point the students are provided with a wireframe model of a three-dimensional voronoi space partitioning, with the same amount of cells as student groups. By using the tools mentioned above and having made a collective example exercise, the students are expected to produce a three-dimensional structure constituted by a network of double curved surfaces with mutual roundings. Since each individual piece will finally be fitted into a collective sculpture, the students have to work within very strict tolerances.